
Published by |
---|
MITP (2018) |
Original language |
German |
Themas |
3D graphics & modellingDigital animation |
3D GRAPHICS AND ANIMATIONS WITH BLENDER
PRACTICAL KNOWLEDGE FOR BEGINNERS
• THE POPULAR 3D GRAPHICS PROGRAM EXPLAINED IN A HANDS-ON WAY • THE VARIOUS POSSIBILITIES OF BLENDER EXPLAINED USING A CONTINUOUS EXAMPLE • FROM THE BASICS TO MODELING AND MATERIALS TO RENDERING AND ANIMATION
Blender is a popular and free software for creating 3D graphics and animations with a wide range of options. The author shows you the basics of 3D graphics creation with Blender and also explains everything you need to know so that you can also implement your own ideas, e.g. for animated films, games or special effects. Step by step you'll learn how to design a scene: You create one or more models which you provide with materials and color. Then you build the scene and provide the right lighting. If you want to create an animation, take care of the motion sequences. Finally, render your image or animation. In addition to the basic knowledge of the 3D workflow, the book also contains workshop sections in which the scene is developed further. You will not only get to know the individual Blender tools, but also what their interaction has to offer.
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